![]() ![]() ![]() Pretty sad when my 37 year old Commodore 64 works better than Blizzard's 2021 servers.- ℂ□□ □□□□□□□□□□□ September 23, 2021įor what it's worth, Blizzard has acknowledged the problem, stating that it's actively working on it. ![]() Hoping for a resolution soon!- nroe1337 September 23, 2021 Z3lZiQ2l5h- Ryan September 23, 2021Īfter the 10:00 maint, i created a game just fine, then I left it to join another and since then my character/account have been locked and unable to play. Thought we were supposed to be using new age battle net but maybe old battle net was more stable? chris September 23, 2021īlizzard tweeted again about an hour after the unscheduled maintenance that it is "continuing to work on problems affecting characters and game creation." A quick scroll through the replies to that tweet showcase the frustration of players who can't get in. Over on Twitter, players are reporting similar things, theorizing that the new is worse than the old. Over on the Diablo 2: Resurrected subreddit, the front page reveals multiple posts of a screen that reads, "an issue occurred while communicating with the game servers," and that those players should "check that are connected to the internet and try again." However, it didn't seem to work as many on the game's Subreddit and on Twitter are still experiencing the issues. Offline play should remain available for all players who have already authenticated.- Blizzard CS - The Americas September 23, 2021 Earlier today, Blizzard announced that it was taking the game offline for unscheduled maintenance in an attempt to fix the issues. Players are reporting server issues that prevent them from even playing the game, and these same issues are preventing players from seeing existing characters or creating new ones, too. ![]()
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![]() ![]() ![]() This can be a slow and arduous process given the necessity to defeat both the opposing leader and take their throne city within a few turns. In the base game it is quite possible to cautiously build up your own empire while slowly exterminating your neighbors. It is however a game changer that dramatically changes the feel and flow of the game. To be clear, this new victory condition isn’t a revolutionary idea. At the end of each turn, you will receive 1 point for each seal you have an army on. Once enabled, you can also set the number of these locations that will appear on the map as well as the number of points you need to achieve in order to claim victory. When starting a new game, you have the option to enable the Seals. At its core, this new victory condition is essentially just king of the hill, or perhaps more often, king of the hills. Given my issues with the solitary victory condition in the base game, it may come as no surprise that I find the most notable addition brought by Golden Realms to be the optional victory condition known as the Seals of Power. I have made my best effort to separate out the Golden Realms specific content from content that was patched for free into the base game. This review is going to attempt to cover only the expansion so you can evaluate whether it is worth adding to the Age of Wonders 3 experience. Golden Realms has left me optimistic and excited about where Age of Wonders 3 is headed. For now though, I’m going to provide my thoughts on their first expansion release, Golden Realms. Due to the continued development, a re-evaluation of the entire game will almost certainly be in order next year. Another expansion is also in the pipeline and will increase class and race selection even further. On top of that, they have also released their first expansion. Since then they have patched the game numerous times, and in the process have addressed not only bugs, but also several of the issues pointed out in my original review. ![]() The 2014 release of Triumph Studios’ fantasy strategy game Age of Wonders 3 was only the beginning. ![]() |
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